Working as a sci-fi/fantasy illustrator,  Andrew is most known for his work on various Fantasy Flight Games titles.  He has also contributed visual development to several independent film projects.

Born in North Dakota and raised on the Oregon coast, Andrew attended the Rhode Island School of Design, graduating in 2003 with a BFA.  Andrew now lives in Reno, NV, where he works making concepts, backgrounds, symbols, UI, and animations, for Scientific Games.


Feel free to contact Andrew with any questions or comments.